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O
que é? È um evento entre guilds que acontece em datas marcadas pelo servidor.
Regras para participar:
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Vá para Lorencia (239, 13) para
entrar no Loren Canyon
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Não há restrição de level para
entrar em Loren canyon.
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Loren canyon é uma área de PVP
ativada.
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Durante o Siege você poderá
atacar os outros jogadores sem apertar
crtl.
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Nenhum item caira de PK que
esteja participando do Siege.
Requerimentos:
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O GuildMaster da guild precisa
ter no mínimo level 200 para se registrar
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A guild participante necessita
de no mínimo 5 Players na guild.
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Outros personagens e guilds não
registrados podem participar do evento
mais não podem ganhar o domínio do
castelo.
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Em caso da guild que era dona do
Castelo saia durante o evento, ela ira
perder o controle do Castelo.
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No mínimo 3
guilds + aliados podem participar do
siege.
Registrando a
guild:
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Vá ate Loren
Canyon, e ache próximo a ponte o
NPC Guardsman, são 3 abas com os
seguintes nomes:
SIEGE | ANUNCIO | INFORMAÇÕES
Clique em anuncio, quando
estiver aberto para registro, e
apos entrar na aba anuncio, terá
um botão chamado anuncio,
pressione e pronto, vá para
informações e confira se sua
guild está lá na lista de guilds
registrada.
Pronto agora é só esperar o
evento prosseguir, ele passa todo
resto de informação.
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Entendendo um pouco mais:
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Quando a guild
registrada é selecionada a invasão, a equipe e seus
aliados terão um ícone de espada em cima de suas
cabeças, a guild defensora e seus aliados terão um
ícone de um escudo.
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A penalidade de PK não se aplica entre as guilds
da equipe invadindo e defendendo. A condição acima é
aplicável a outros character que não são
participantes.
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Os mestres do Guild terão uma marca da coroa no
alto em vez da marca da espada ou do protetor. Os
character neutros não serão marcados como atacantes
ou defensora.
O comando /retirada da Guild durante a batalha não é
permitido.
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Invading Guild Master
- É o GuildMaster que
deseja
conquistar o Castelo. |
Invading Players
- São os membros das
guilds
invasoras. |
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Defending GuildMaster
- Atual dono do
Castle Siege e seus
aliados terão o
símbolo de defesa na
cabeça. |
Defending Player
- São os membros da guild dona do
Castelo ou de seus aliados que tem o
objetivo de impedir a invasão do
castelo. |
Dominando o castelo:
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Dentro do castelo
possui dois switch ( botões )
2 membros da guild são necessário para concluir o procedimento,
cada membro deverá ficar em 1 dos botão. |
Apos os membros tomarem seus
lugares nos botões, o GuildMaster deve se dirigir até a coroa do
castelo e permanecer ate concluir o procedimento de posse |
Para ganhar o evento
é necessario que a
guild invasora suba ate o castelo no final
do mapa e fique nele durante os 10 ultimos
segundos do evento!!!
Status, command system
For the guild memebers of
invading/defending teams, there's a display of the siege status (mini map) at
the lower right side of their screen.
-
It displays the player's
location, command status of guild master, deployment plan of the castle and
status of the castle.
-
It will be displayed when
the siege warfare starts and it will disappear when the siege warfare is
over or moving to a non-battle area.
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You can turn the display
On/Off by pressing the [Tab] Key.
Command functions are only
given to the guild masters of invading/defending teams and it's possible to
command the attacking location to the guild members by using these functions.
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The guild master can
command the siege status to the guild members by using attack commands (sword
icon: Attack), shield commands (shield icon: Defense), standby commands (flag
icon: Stop).
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A total of 7 groups can be
commnaded from this menu.
Mini Maps
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Regular Characters |
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Guild
Master |
Life Stone
Only the guild master or
assistant guild master of the invading team can use the life stone. Once the
life stone is created it functions as a respawn point for the enire guild.
when the invading team's character gets killed, he will respawn from the
life stone and not from the outside of castle.
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When invading team's guild
member (including united guild) gets killed, he will respawn nearer from the
battle zone.
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Can only be used by the
invading team.
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There is a 60 second timer
for placing the Life stone.
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Due to its special powers,
it will restore HP/MP/AG to the invading team's characters around it (3
tiles) at the certain time.
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Life Stones can be
destroyed when attacked by the invading/defending teams.
Creating a Life Stone
Castle Operations
The lord of the castle can
collect the taxes from using the stores and other systems operated by the
corresponding cluster. Adjusting tax rate and settings for castle operations is
done through the senior NPC located in the Dragon tower.
Senior NPC
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Role : Maintenance and
upgrading of 6 castle gates and 4 guardian statues, tax
adjustment
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Reparing/upgrading is not
possible during the siege.
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Tax adjustment is applicable
starting from 2 hours after the siege till the next siege.
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Tax will not apply during 2
hours of the siege.
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Lord's Mix
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Maintenance/upgrading of castle gates
To check the status of the
castle gate click the senior NPC.
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| Castle gate layout (3 stages) |
| Defense power (3 stages) |
Unselected castle gates will be displayed in gray color. |
When the durability is 100%
the "Repair" button will be deactivated
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Button for upgrading
durability (HP) |
| Button for upgrading defense power (Armor) |
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Status
|
Red |
when destroyed |
Orange |
needs to be repaired |
White |
normal |
Basic statistics for upgrading the castle
gates
|
Upgrade |
0(Basic) |
Stage 1 |
Stage 2 |
Stage 3 |
| HP |
500000 |
800000 |
1500000 |
3000000 |
| Defensive Power |
100 |
180 |
300 |
520 |
Cost for upgrading the castle gates
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Upgrade |
Stage 1 |
Stage 2 |
Stage 3 |
| HP |
2 Jewel of guardian + 1,000,000 zen |
3 Jewel of guardian + 1,000,000 zen |
4 Jewel of guardian + 1,000,000 zen |
| Defensive Power |
2 Jewel of guardian + 3,000,000 zen |
3 Jewel of guardian + 3,000,000 zen |
4 Jewel of guardian + 3,000,000 zen |
Upgrading guardian statue
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Layout
Defensive Power
Recovery Power |
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| Increase the abilities of
guardian statue |
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Basic statistics for upgrading the Guardian
statue
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Upgrade |
0(Basic) |
Stage 1 |
Stage 2 |
Stage 3 |
| HP |
400000 |
750000 |
1300000 |
2500000 |
| Defensive Power |
80 |
180 |
340 |
550 |
| Recovery |
0% |
1% |
2% |
3% |
Cost for upgrading the Guardian statue
|
Upgrade |
Stage 1 |
Stage 2 |
Stage 3 |
| HP |
3 Jewel of guardian + 1,000,000 zen |
5 Jewel of guardian + 1,000,000 zen |
7 Jewel of guardian + 1,000,000 zen |
| Defensive Power |
3 Jewel of guardian + 3,000,000 zen |
5 Jewel of guardian + 3,000,000 zen |
7 Jewel of guardian + 3,000,000 zen |
| Recovery |
3 Jewel of guardian + 5,000,000 zen |
5 Jewel of guardian + 5,000,000 zen |
7 Jewel of guardian + 5,000,000 zen |
Tax Adjustment
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Tax adjustment menu |
Apply the adjust tax rate details clicking the "Apply" buttion. |
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Collected tax will be displayed at the senior NPC and only the lord
of a castle can make a withdrawal. |
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Tax adjustment setting
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Tax adjustment can only be
changed 2 hours after the siege till the next siege.
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Tax adjustment is divided
into Chaos goblin's tax rate and NPC's tax rate.
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Only the lord of the castle
can adjust the tax rate.
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The tax rate will be
applied when the "Apply" button is clicked and new tax rates will be added
to existing item prices.
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Collected taxes will be
displayed as a remaining zen of the senior NPC.
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NPC who are not affected by
taxes are: Sebina, Marlon, Guild master, Charon, Messenger of Archangel
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Only the lord of the castle
is allowed to widthraw taxes.
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Allowed withdrawal per
transactions is set at 50,000,000 zen.
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The cost of maintenance/upgrades
will be deducted from the caslte lords inventory.
Major components of the castle
The Castle Gates
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The castle gates have defensive power/durability
(HP) and can only be attacked during the siege. Weapon durability is greatly
reduced when attacking the castle gates, therefore it is strongly advised to
take a potion of bless or soul before attacking.
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When an alliance guild wins the castle
while the castle gates are destroyed, the gates will not be restored until
the siege is over.
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The castle gates can be upgraded up to a
maximum of 3 stages of defensive power and durability. (upgrading and
restoring is not possible during the battle)
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| The castle gates are divided into 3
parts; with an outer part, a middle, and an inner part.
It is possible to penetrate the castle even if
only one gate is destroyed. |
Guardian Statues
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When all 4 statues inside the castle have
been destroyed, the shield of the dragon tower will be destroyed as well.
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Only the players of the defending team can
enter through the shield.
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Recover HP/MP/AG around the guardian
statue and recovery rate can be upgraded up to maximum of 3 stages.
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The Guardian statues have defensive power/durability
(HP) and can only be attacked during the siege. Weapon durability is greatly
reduced when attacking the Guardian statues, therefore it is strongly
advised to take a potion of bless or soul before attacking.
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Guardian statues can be upgraded up to a
maximum of 3 stages of defensive power and durability. (upgrading and
restoring is not possible during the battle)
[Destoy 4 Guardian
statues to proceed to the Dragon tower.]
Guard towers
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Guard towers play a role in protecting the
Guardian statues once the battle starts.
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Guard towers attack invading parties
around them.
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Guard towers can be attacked just like
Guardian statues or Castle gates.
Dragon tower
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This huge tower is located at the last stop
of the castle. The tower is divided into a shielded entrance and an upper
floor.
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The upper floor of the Dragon tower houses
a pedestal with the official seal of the lord of the castle.
Stamping of the official seal
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The upper floor of the Dragon tower houses
a pedestal with the official seal of the lord of the castle.
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When the guild master of the alliance
succeeds with stamping the official seal in the pedestral, their sword
symbols will turn into shields and they will now have to defend the castle.
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The guild with their official seal stamped
at the end of the siege will be the lord of the castle.
Siege weapons
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The siege weapons are placed at the
respective fields of the invading and defending teams.
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Click siege weapons to view the menu to
select the attacking location.
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Players can view the location being
attacked when using the siege weapons.
Dark Knight (Cresent Moon Slash)
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Character
class : Blade Knight |
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Skill attack power :
90 |
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Mana :
22 |
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AG :
15 |
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Attacking distance :
4 |
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Mechanics :
The skill will be activated only in the Siege Warfare map during the battle.
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Dark Wizard (Wind Blades)
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Character
class : Soul Master |
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Skill attack power :
90 |
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Mana :
150 |
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AG
: 10 |
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Attacking distance :
46 |
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Characteristic
: Double impact with one attack
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Mechanics :
The skill will be activated only in the Siege Warfare map during the battle.
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Elf (Heaven arrow)
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Character class
: Muse Elf |
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Skill attack power :
120 |
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Mana :
20 |
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AG :
15 |
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Attacking
distance : 8 |
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Mechanics :
The skill will be activated only in the
Siege Warfare map during the battle.
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Magic Gladiator (Spiral Slash)
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Character
class : Magic Gladiator |
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Skill attack power :
75 |
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Mana :
20 |
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AG :
15 |
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Attacking
distance : 5 |
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Characteristic
: Double slash attack with one attack
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Mechanics :
Can be used when a sword is equipped |
Magic Gladiator (Mana Rays)
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Character
class : |
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Skill attack power :
85 |
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Mana :
130 |
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AG :
7 |
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Attacking
distance : 6 |
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Characteristic
: Double slash attack with one attack
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Mechanics : The skill will be activated only
in the Siege Warfare map during the battle.
Can be used when equipped with a staff.
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Dark Lord (Fire Spines)
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Character
class : Dark Lord |
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Skill attack power :
150 |
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Mana :
30 |
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AG :
10 |
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Attacking
distance : 6 |
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Mechanics :
The skill will be activated only in the
Siege Warfare map during the battle.
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* Additional
skills will be added according to the rankings in guild.
* Ranking
skills will be activated depending on the Kill Count and can only be used in
Siege Warfare.
Potion of Bless and Potion of Soul
These potions are required for destroying the castle gates and statues.
Characteristic of Potion of Bless
Characteristic of Potion of Soul
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The duration of effect is 30 minutes.
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Restore AG +8.
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Increase defensive power from lightning and ice by 50%.
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Increase attack speed +20.

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| Potion of Soul |
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Potion of Bless |
Creation method for potions
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Talk to the Chaos goblin and select chaos mix
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Potion of Bless: 5 potions will be created using 1 Jewel of Bless; Potion of Soul: 5 potions will be created using 1 Jewel of Soul.
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The zen requirement is 100,000 zen per Jewel of Bless and 50,000 zen per Jewel of Soul.
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Potion of Bless and Potion of Soul can be used the same as regular potions by using the shortcut keys Q/W/E.
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When the player uses the Potion of Bless and Potion of Soul, potions that are being used will be indicated at the top of the screen.
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Icon of the potion being used. This icon will be displayed while the potions are still effective and will disappear when the potions have been used up.
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Soldier NPC's
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Because the invading team would be bigger than the defending team with 3 united guilds, the defending team has the option to use Soldier NPCs.
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The defending team can purchase the Soldier NPCs in the castle. They can choose between an archer-type soldier or a spearman.
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Soldier NPCs can also be purchased through the merchant NPC of the invading/defending teams.
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Only the Guild Master and Assistant guild master can place Guard NPCs.
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A maximum of 100 soldiers can be deployed at any time. Drop the soldiers at the desired location where they will be summoned as soon as the siege starts. They will start attacking the invading team as soon as they are summoned.
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Archer NPC |
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Spearman NPC |
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The castle lord of the winning team will be given authority to manage the Land of Trials.
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The Land of Trials is an independent hunting area and regular players will be restricted from entering unless the castle lord allows entry.
Basic settings
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Click the guard NPC to enter to the Land of Trials.
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The castle lord and his guild members can enter the zone without restrictions.
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Regular players who do not belong to the castle lord's guild or allies may be restricted from entering the map depending on the castle lord's setting.
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Using the warp command or M key is not applicable in the Land of Trials. (Entrance coordinates Valley of loren: 140, 101)
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When a player gets killed in the Land of Trials he will respawn in Lorencia.
Restrictions
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Enables/Disables access for regular players' entry to the Land of Trials |
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Setting for entrance fee for regular characters.
The castle lord and his guild members can enter the map without restriction.
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Monsters in the Land of Trials
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Name |
Level |
Str |
Min. Attack |
Max Attack |
Defensive Power |
Defense Success |

Axe Warrior |
75 |
11500 |
255 |
290 |
195 |
125 |

Lizard Warrior |
78 |
15000 |
270 |
320 |
210 |
140 |

Poison Golem |
84 |
25000 |
375 |
425 |
275 |
190 |

Queen Bee |
92 |
34500 |
489 |
540 |
360 |
240 |

Fire Golem |
102 |
55000 |
560 |
600 |
550 |
310 |

Erohim |
128 |
300000 |
1020 |
1120 |
830 |
473 |
* Erohim (boss monster) : Erohim's abilities are confidential.
Axe Warrior
A Warrior-type monster that also stands as the guard of the Land of Trials.
Lizard Warrior
The Lizard Warrior used to live in the Land of Trials. It became deformed after being cursed be Erohim. The Lizard Warrior brutally attacks its enemies and eats their remains.
Poison Golem
The Poison Golems disappeared after being cursed by Erohim and were reborn in the swamps, where they became mutated with the swamp's poison. They guard the Land of Trials with their strength and poisonous attack.
Queen Bee
The Queen Bee was resurrected by Erohim's power. She was born after drinking Bala's blood and sucks the blood of her victims. She has killed many an adventurer and has been called the mother of all monsters in the land.
Fire Golem
This monster has a powerful attack skill called the stone crusher. The Fire Golem 's heart is like a huge furnace, burning intensely and demolishing anything in its path. It will enslave any adventurer who makes the mistake of stepping in the Land of Trials.
Erohim
Long, long ago, Erohim committed a brutal murder, killing his master Bala. With this grave sin, he was sentenced to be locked up in the Land of Trials for all eternity. He has since ruled the Land of Trials and resurrected the bodies of its residents by using the Jewels of Guardian. He aims to expand his empire across the whole MU continent with his undead troops.

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Axe Warrior |
Lizard Warrior |
Poison Golem |
Queen Bee |
Fire Golem |
Erohim |
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